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Orgh! Not good...Disgusted by my suddenly serious self.
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Girls' Frontline: AA-12 | |
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Basic info | |
Original name | AA12 |
Hair color | Flaxen |
Eye color | Blue |
Type | Shotgun (SG) |
Rarity | ★★★★★ |
AA12 is a character from the Tactical SRPG ES game Girls' Frontline developed by MicaTeam and published by Digital Sky and its derivatives. She joined the struggle on June 21, 2018.
The weapon originated from an experimental project by Max Atchisson, the AAS, which was field-tested in Vietnam, exhibiting effectivness in close-quarters combat in the jungles. The AAS was automatic, which increased its firepower potential. After the war ended, a number of improved weapon systems based on the AAS were worked on. The AA-12 emerged as a modernized AAS in the 1980s, and was improved over the next 20 years without going into serial production. Military Police Systems of the USA acquired the rights of the AA-12 in the 2000s in hopes that it would be used by the US police forces and the US military. The South Korean USAS-12 also originated from the Atchisson concept of automatic shotguns.
The AAS is chambered for the 12 Gauge shells which are powerful enough yet comfortably enough to fire, at the same time due to the wide availability of shells of this caliber, this decision also lowered production and usage costs. The AAS uses a simple blowback, open-bolt mechanism to fire in full-auto. The cylindrical bolt is positioned inside the steel chamber. To house the long bolt when it reciprocates back and to lower the rate of fire the entire mechanism extends all the way back to the butt stock. The firing mechanism was borrowed from the Browning M1918, while the handguard was borrowed from the M16A1.
The MPS-developed AA-12 has 188 changes and improvements to the original blueprint, modifications included changing the AA-12 from blowback- to gas-operated with a locked breech. "When the bolt flies back after firing to cycle another round, around 80% of what would normally be felt as recoil is absorbed by a proprietary gas system. A recoil spring grabs another 10%, leaving the final recoil a remarkable 10% of the normal recoil for a 12-gauge round—so you can point the AA-12 at a target and unload the full magazine without significant loss of accuracy". MPS also teamed up with Action Manufacturing Company, and Special Cartridge Company to combine the gun with FRAG-12 High-Explosive ammunition into a multifunction weapon system. The weapon was lightened to 4.76 kg (10.5 lb) and shortened to 966 mm (38.0 in) but retained the same barrel length. The CQB model has a 13-inch barrel, and is half a pound lighter than the regular model. Uncommon in other automatic shotguns, the AA-12 fires from an open bolt, a feature more commonly found in submachine guns, as well as heavy and squad-level machine guns. It uses 8-round box, 20-round drum, or 32-round drum magazines, as opposed to the original 5-round box magazine. Due to the abundant use of stainless steel and the fouling-resistant design, MPS has claimed that the weapon requires little to no cleaning or lubrication. Its designer however states that cleaning is required after 10,000 rounds.
AA12 | ||||||||||||
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Index number: No.163 | Rarity:★★★★★ | |||||||||||
Nationality: AmericanFile:Flag of United States.svg | Type: Shotgun (SG) | |||||||||||
CV:N/A | Illustrator:Silverwing | |||||||||||
Stats(Growth: B) | ||||||||||||
Health (A) | 134 → 269×5 | Damage (B) | ? → 30 | |||||||||
Evasion (C) | ? → 11 | Accuracy (B) | ? → 12 | |||||||||
Movement speed | ? → ? | Rate of Fire (SS) | ? → 39 | |||||||||
Ammo count | ? → ? | Armor (A) | ? → 22 | |||||||||
Operational effectiveness | ||||||||||||
? → ? | ||||||||||||
Resource demands | ||||||||||||
Ammo | 30 → 90 | Rations | 40 → 140 | |||||||||
Ability | Description | |||||||||||
Ketonemia (酮血癥) | Immediately adds 5 (10) rounds to the current burst with a 35% (80%) increase in Rate of Fire, Increases knockback chance to 6% (10%) But costs 50% (0%) of damage for 6 (8) seconds. Has an initial cooldown of 8 seconds and an interval of 20 (16) seconds. | |||||||||||
Buffs | ||||||||||||
Effect tiles |
Keypads 4,7 | |||||||||||
Effect | Applies to MGs Damage +22% | |||||||||||
Acquired by | ||||||||||||
Production | 8:12:00 HEAVY PRODUCTION ONLY | |||||||||||
Drops | ||||||||||||
Others |
Notes:
AA12 official setting |
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CV not implemented | ||
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Case | Line | Audio |
Login screen | ショウジョゼンセン。 Girls' Frontline 少女前線 |
<sm2>_030.mp3</sm2> |
Upon login | <sm2>_002.mp3</sm2> | |
Acquisition | Commander hello. I'm AA-12, please... Orgh! Not good...Disgusted by my suddenly serious self. 指揮官您好,我是AA-12,今後請多多……唔嘔!不好……被突然一本正經的自己噁心到了。 |
<sm2>_001.mp3</sm2> |
As adjutant | How on earth do some dolls maintain their skin? Better ask about it in the "Confession office" next time I'm staying up... 有些人形到底是怎麼保養皮膚的?下次熬夜時在「傾述辦公室」裡問問好了…… |
<sm2>_005.mp3</sm2> |
Using violence like barbarians is just so stupid. Advanced solutions should be used as an advanced T-doll. 像原始人那樣動用武力實在是太蠢了,身為先進的人形,就該用先進的方式解決問題。 |
<sm2>_006.mp3</sm2> | |
Hey, hey! ......Are you doing physical punishment? Reject violence! 喂、喂!……你這是體罰嗎?反對暴力! |
<sm2>_007.mp3</sm2> | |
As adjutant (post-oath link establishment) | I heard the opinion of other dolls towards Commander...You, I'm not minding using violence if you stray too far. 我在昨晚的「傾述辦公室」裡聽到其他人形對指揮官的想法了……你這傢伙,要是太花心了我可不介意動用暴力哦? |
<sm2></sm2> |
Dormitory (liftoff) | <sm2>_033.mp3</sm2> | |
Dormitory (touch) | Smile |
<sm2>_032.mp3</sm2> |
Admiration |
<sm2>_035.mp3</sm2> | |
Agreement |
<sm2>_036.mp3</sm2> | |
Echelon formation | <sm2>_003.mp3</sm2> | |
Beginning mission | <sm2>_009.mp3</sm2> | |
Beginning battle | <sm2>_010.mp3</sm2> | |
Damaged | <sm2>_013.mp3</sm2> | |
Restoration | <sm2>_026.mp3</sm2> | |
Winning battle as MVP | <sm2>_014.mp3</sm2> | |
Retreating | <sm2>_015.mp3</sm2> | |
Beginning autobattle | <sm2>_028.mp3</sm2> | |
Beginning logistic support | <sm2>_024.mp3</sm2> | |
Finishing logistic support | <sm2>_025.mp3</sm2> | |
Finishing production | <sm2>_008.mp3</sm2> | |
Establishment augmentation | <sm2>_027.mp3</sm2> | |
Powerup | <sm2>_004.mp3</sm2> | |
Ability activation | <sm2>_021.mp3</sm2> | |
<sm2>_022.mp3</sm2> | ||
<sm2>_023.mp3</sm2> | ||
Oath-link establishment | Hah....never thought it could have reached this phase, now what do we do? Shoulda' been more formal for these occasions right? Hang on just let me grasp this...And...Commander, I-I'm happy to...Ah it's that meaning anyway, you just know it. 哈啊……沒想到事態居然發展到了這種地步,該怎麼辦呢?這種場合的話必須正式一點吧?等我找找感覺啊……那個……指揮官,我、我很高興和你……哎呀!反正就那個意思,你明白就好了…… |
<sm2>_029.mp3</sm2> |
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